| Cinematrix
"Pong"
Loren Carpenter, Rachel Carpenter, and others,
1967
Links
http://www.cinematrix.com founders
Can an arena full of people act as a "group mind" and control imagery
on a video screen in real time? Cinematrix is a unique system which allows every
audience member real time control through the use of a hand held "paddle" which
they can flip from one side to the other. Each side has special retro-reflective
material which reflects light directly back to its source (same material as on
running shoes to reflect car headlights back to the driver). The Cinematrix paddles
have green retroreflective material on one side and red on the other, and audience
members can flip them back and forth quickly in real time. In front of the arena,
above the projection screen, is a camera and light source mounted carefully together
on-axis via a half-silvered mirror. The camera sees each red/green reflection
and a computer determines the "vote."
Such a
system was first demonstrated at Siggraph '91 in Las Vegas during
the Electronic Theater show, in an arena with several
thousand people in the audience.
The paddles were all hand-made using (free) wooden paint stirrers with strips
of hte material stapled on each side. One of the demos was the game of "Pong," with
the left half of the audience against the right half.
What is
interesting to me is how a relatively inexpensive system can transform
a common video game like Pong into a unique and
intense group experience, almost
transcendentally so.
Submitted
by
Michael Naimark
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