Biomedia: The Role of the Artist when Biology is the New Media
by
Marta Lwin
Biology
is the new media, dissected, synthesized, manipulated like a dj playing with
sampled music. Nature has been broken down into scientific symbols,
objectified, codified, and patented creating recombinant possibilities that
push the boundaries of our perceived separation of technology (human made
systems) and nature. When biology is the creative medium of scientist, what are
the implications of this trend, and how do artists fit into this paradigm?
What
is the role of the artist in an age when 'creatives' are now genetic engineers?
Where major cultural changes are determined not by art but by science, most
recently synthetic biology scientists.
The AP news wire reported
this week that using the lasers to stimulate specific brain cells, scientific
researchers say they were able to make headless flies jump, walk, flap their
wings and fly, rendering these headless beings the first remote controlled
insects in the world. Is this a step towards the utopia cyborg world described
by Donna Haraway[1], where
humans and nature merge with the use of technology to escape the confines of
duality? Will this type of integration afford us the freedom from a world that
is bound by it's ridged structures rigidly differentiating nature from humans,
male from female?
While new hybrid organisms
are created, merging technology with nature, who gets to make the decisions
about them and what are their agendas? Scientists, often funded by large
institutions with links to for profit corporations and government, are at the
leading edge of this creative venture. And since these are corporate interests
at play, is the new biomedia an attempt at enhancing life on this planet, an
attempt at evading mortality, scientists extending their knowledge into the
realm of synthetic biology, or a profit driven venture.
In the 1950's (to the present), with movements
such as the Futurists, Situationalists, Dada, and Fluxus, it is has become the
role of the contemporary artist, the outsider, to look at the implications,
exploit and reveal the larger story of what agendas are at play, and to reflect
on implications of this ever pervasive and important trend. Artist have been
able to give us an understanding of ourselves and our world, by providing an
insight into the nature of reality, with greater insight then a scientist
tethered by a restraining institutional approach. Using imagination, communication skills,
creativity, the artists plays out scenarios, pushes theory to conclusions, and
allows us to visualize implications, beauty and possibility. Artists are
diverse and undisciplined, thereby able to play the outsider game, even if they
work within the confines of institutions.
Since
the MIT Synthetic Biology Conference last June 2004, more information has
become available to scientists explaining genetic network design, parts fabrication,
characterization, and assembly as well as directed evolution and evolutionary
optimization strategies. This remarkable ability for scientists to extend their
scientific resources to the control and manipulation of nature is unprecedented
and is the latest cultural zeitgeist.
These
exciting, if controversial, innovations speak to a future where science
triumphs over nature, and humans are able to extend their will with
unprecedented control. Synthetic forms of biology promise the ability to use
biology as a technology to process information, materials, and energy as we
desire according to its proponents. In this instance, scientist are creating a
paradigm where biology is seen as information, a symbol, a part, creates an
abstract view of nature, one that works in a laboratory, but creates a greater
illusion of control and power, removing us further from the present and our
reality. Through biomedia, scientists have abstracted and fragmented our
relationship to nature to such an extent that we are no longer living in the
present, but the future.
Further, scientists have been developing,
controlling, and creating behind closed doors, with a closed door, proprietary system.
Artist
working within the context of Biomedia, experimenting with growing skin,
genetic engineering, genetic algorithms, can have a fresh and unrestrained
approach to their application. Biotechnology is becoming an amateur hobby
activity, with kits, and parts available for sale gaining popularity the way
early computer kits did back in the 70‘s. It is this small band of people who are
turning Biomedia into an open source activity.
Art
is a cultural activity able to broaden the discussion about the genetic
engineering, the genome, human nature and future. It is also the tradition of
art to engage with the deeper ideas of science. To demystify the sciences,
unlike TV programs, museum exhibits, which enhance the mystification of
biotechnology, genetic science and biology and often alienate the viewer.
Further, artists can counter the power of wealthy industry to mold opinions
that deliberately distort our view of reality.
Taking an integrated approach
to exploration, which optimizes existing natural systems offers us the
possibility for creativity, innovation, and experimentation beyond our current
imagination, and it is my belief that it will be the artists who can bring us a
step closer to our present biological reality.