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February 21, 2005

BOO! Game Documentation


Description:

For our pair assignment, Nick and I made a game that was as simple as possible. We devised a game which used a minimum of inputs and outputs.

The object is to get the fastest time possible when responding to a “Boo” sent by your opponent. When you are on defense, a light (triggered by the button on your opponent’s console) will light up and you must press your button as soon as you can. Then you are on offense and when you press your button your opponent’s Boo light lights and he has to respond. Then response times are compared and the round’s winner is determined. After 5 rounds have been played, the game is over. The game is played on two identical consoles connected via the internet.

Input/Output:





State Diagram:





Results:

Our prototype works and the game is fun. As one is waiting for the light to light, attention is focused and tension runs high. However, a sturdier console is needed. The button needs to be mounted in something so it can be hit. Also, to add to the surprise, the Boo light should be bigger and brighter, perhaps paired with a buzzer.

Posted by rus200 at February 21, 2005 11:06 PM

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