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Description
The Light Window is an interactive light fixture, designed for rooms that
have low levels of natural light. Many rooms in urban centers such as
Manhattan have very little natural light. Windows are often small, and
often face onto a neighboring building, meaning that direct sunlight is
rarely, if ever, able to shine through.
The aim of the Light Window is to provide the ambient light that is missing
from such living spaces. Through an interactive interface, the user is
able to adjust the level of light that is emitted from the window, and
also to select from five different ambient soundtracks. The aim is to
give the user the ability to change and improve her living environment.
The
Process
We considered how opening a window affects change in a room, and noted
changes in sound, temperature, smell and point of view. We decided that
the most important attribute of a window was its capacity to bridge an
internal environment with an external environment. Through opening to
the outside, the inside is temporarily changed.
We decided
that we wanted our device to reflect some kind of change in environment,
and we identified light and sound as the two most key elements that can
be variable in a room.
The
Interface
The Light Window is controlled through moving the wooden slats that cross
the face of the window. Its design reflects both contemporary and classic
design. The wooden controllers cross the window pane, reminiscent of a
classic window frame. However, instead of being static, structural components,
the wooden controllers are adjustable, and the horizontal slat controls
the level of light, and the vertical slat controls the background soundtrack.
The
Components
The Light Window takes information from IR rangers to track the position
of the wooden controllers. This information is processed through a microcontroller,
converted to AC current, and then used to dim and brighten a series of
Full Spectrum light bulbs. A second microcontroller takes information
from the vertical controller and using a max/MSP patch, selects a soundtrack
depending on the position of the slat. In this initial prototype, the
audio was played over external speakers, but in a finished version, the
speakers would be embedded into the design of the window.
THE
STUFF THAT MAKES IT WORK
MAX/MSP
SOUND CODE
PIC
CODE FOR SOUND
PIC
CODE FOR DIMMER
DON'T
FORGET TO CHECK OUT THE....
PHOTOS
VIDEO
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